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Thread: Possibly a silly question. Is Direct3D okay for 2D games?

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    Clicker Multimedia Fusion 2 DeveloperAndroid Export ModuleSWF Export Module

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    Possibly a silly question. Is Direct3D okay for 2D games?

    So, I've got a game that I was, until recently, running in DirectX with VRAM mode, which was fine. Tried to record some gameplay and discovered that the particular software I was using made the game lag to unplayable levels. Had a play around and eventually switched to Direct3D 9, which I noticed makes the game run overall much smoother. My question, which is probably a silly one, is this: is this okay? Am I likely to run into any obstacles further down the line from using this, over DirectX + VRAM? Is there anything I should be wary of? Etc.

    It seems a bit 'too good to be true' that the game would just magically run SO much better in Direct3D mode, that I'm almost conditioned to believe it's probably going to break something else.

    Thanks.

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    Forum Moderator Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export ModuleXNA Export Module
    ProdigyX's Avatar
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    If I recall correctly,Direct3D will allow to use HWA if you intend to use the Hardware Accelerated version of MMF2. Only downside is its Windows only so if you intend to develop outside of Windows, Direct3D will not work

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    Clicker Multimedia Fusion 2SWF Export Module
    Jacob's Avatar
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    Yes. Direct3D makes graphics calculations be done with the graphics card rather than the processor, but it will only work on Windows. If you get Anaconda, you can get this same hardware acceleration on a multi-platform (Windows, Linux, Mac) environment.

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