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Thread: Vubu (Universal App)

  1. #1
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCiOS Export Module
    Ramses's Avatar
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    Thumbs up Vubu (Universal App)

    VubuTitle.jpgVubu2.jpgVubu3.jpgVubu4.jpgVubu7.jpg

    Well, I submitted Vubu to the app store last night. I've been working on it ever since the iOS exporter came out and it's actually a HIGHLY revamped version of an MMF game I made back around 1999-2000. So yeah this is an oldie.

    It's a sliding puzzle game and the object is fairly simple. You need to get the Vubu (the pieces that look like masks) to the exit portals while keeping them from falling off the edge. You do this by swiping in the direction you want them to go and by "them" I mean ALL of them. They all move in unison.


    Each of the five Vubu have unique traits which can either work for you or against you.

    It has 3 game modes (Standard, Advanced, and Numeric) and over 100 levels. I plan on making a free version which will probably have 10 levels. I was also thinking about making unique levels for the free version. If I did, I'm not sure if I'd give it the standard "LITE" naming convention or not.

    One other thing. For those of you that have released apps, what are your thoughts on the timing of full and lite versions? I assume it's best to release them at the same time, however it's looking like I won't be able to release the full version for quite a while due to not realizing the bank and tax info take forever to be approved. I know I'm going to be tempted to release the free version early.

  2. #2
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCiOS Export Module
    Ramses's Avatar
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    Here's a high res screen!


  3. #3
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module
    Francois's Avatar
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    Well done! Can you make a post in the "Released games and apps" sub forum?
    Thanks.

  4. #4
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleMac Export ModuleUnicode Add-on
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    AyreGuitar's Avatar
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    Ramses - Lovin' the graphic style!
    As for lite versions, I think Trainyard released a free version with all new levels a while after their paid version and called it Trainyard Express. Your free version is so people can see what the game is like then if they want more they'll buy your paid version. I think if you have the free version and nothing for people to buy, you might miss out on sales. I have released free and paid versions of non-game apps before (as well as iPhone and iPad, so 4 versions in total) and wouldn't recommend it, sales weren't as good as when I staggered releases. Each release also gives you a reason to send out a press release and contact potential reviewers.
    Just my 2 cents!

  5. #5
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    Ohho! Wow that looks slickest! Very interesting!

  6. #6
    Forum Moderator Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleMac Export ModuleSWF Export Module
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    That looks very intriguing! Looking forward to trying it out.
    Andy H @ ovine.net
    Awful Jokes - a new cartoon every day: http://awful.ovine.net/
    Ovine's games: http://www.ovine.net

  7. #7
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    Very awesome Don!!!

  8. #8
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCiOS Export Module
    Ramses's Avatar
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    Thanks guys! Francois, I'm not sure exactly when it'll be released, but as soon as it is, I'll make sure to post it in the release forum.

    Okay, I think I'm going to go with releasing the full version first and then the free version later.

  9. #9
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    I should also mention the Vubu facebook page: https://www.facebook.com/pages/Vubu/107847402690446

  10. #10
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    Verbage's Avatar
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    I would wait. You don't want to get your F2P customers excited for an app that isn't out yet, and simply forget about it.

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