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Thread: Active object collision problem

  1. #11
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    nivram's Avatar
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    The buffer filling up seems a limitation.

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  2. #12
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module
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    Quote Originally Posted by Jacob View Post
    King_Cool, that's not a limit with collision detection, but when the buffer fills up the bounce directions won't match up with the proper object and it will start bouncing toward the obstacles rather than away.
    What buffer are we talking about here?
    Bounce buffer?

  3. #13
    Clickteam Clickteam
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    If it's a problem with using bouncing ball movement, wouldn't it be better to make a movement for the shots from scratch? Or would the collision error still happen no matter what kind of pre-made or custom made movements you set it with?

  5. #15
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    It's a problem with MMF2 that, according to Francois, won't be fixed until MMF3. I don't think it has anything to to with movements; more to do with the collision queue to handle each collision.
    Working as fast as I can on Fusion 3

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