User Tag List

Results 1 to 9 of 9

Thread: MMF2 build 255 and BETA9: INI/Strings causing crash

  1. #1
    Clicker Fusion 2.5 DeveloperiOS Export ModuleSWF Export ModulePatch Maker
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)
    Renatos's Avatar
    Join Date
    Jun 2006
    Location
    São Paulo, SP - Brasil
    Posts
    593
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    MMF2 build 255 and BETA9: INI/Strings causing crash

    Hello everyone,

    My app is crashing on the frame where I manipulate strings loaded from an INI, basically if the text has a "*" to it, it removes the character:


    Condition: Right$(Button Text$( "AnswerA", 0), 1) = "*"
    - Change Text to Left$(Button Text$( "AnswerA", 0), Len(Button Text$( "AnswerA", 0))-1)
    Add line to List
    - GroupItemString$( "Ini", "ANSWERS", string$( "Question_Number" )+"A")

    When I disable the group where this is being activated, the app loads fine. But if it is enabled, the app crashes....am I doing something wrong there?

  2. #2
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module
    Francois's Avatar
    Join Date
    Jul 2006
    Location
    Montpellier, France
    Posts
    6,920
    Mentioned
    1 Post(s)
    Tagged
    1 Thread(s)
    Certainly a bug in the iOS runtime. Can you send us the mfa so that we can correct it?

  3. #3
    Clicker Fusion 2.5 DeveloperiOS Export ModuleSWF Export ModulePatch Maker
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)
    Renatos's Avatar
    Join Date
    Jun 2006
    Location
    São Paulo, SP - Brasil
    Posts
    593
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    I already sent it to you Francois, it should be in your inbox.

  4. #4
    Clicker Fusion 2.5 MacFusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleiOS Export ModuleSWF Export ModuleInstall Creator Pro
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    UrbanMonk's Avatar
    Join Date
    May 2008
    Location
    Southern U.S.A.
    Posts
    847
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    I was having the same problem. I just used "~" to fix it.

  5. #5
    Clicker Fusion 2.5 DeveloperiOS Export ModuleSWF Export ModulePatch Maker
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)
    Renatos's Avatar
    Join Date
    Jun 2006
    Location
    São Paulo, SP - Brasil
    Posts
    593
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Really!? Interesting....I wonder if I use another character such as # will work then....I can't use the "~" as it is used in the Portuguese language, so I can't use that as a character to switch with the astherix.

  6. #6
    Clicker Fusion 2.5 MacFusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleiOS Export ModuleSWF Export ModuleInstall Creator Pro
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    UrbanMonk's Avatar
    Join Date
    May 2008
    Location
    Southern U.S.A.
    Posts
    847
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    Yes that should do it.. I've also used "^"

    I was storing my string manipulations in hidden string objects, but I've found it faster to use a temporary global string. The frame loads faster with less string objects.

  7. #7
    Clicker Fusion 2.5 DeveloperiOS Export ModuleSWF Export ModulePatch Maker
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)
    Renatos's Avatar
    Join Date
    Jun 2006
    Location
    São Paulo, SP - Brasil
    Posts
    593
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    No luck for me...specially because I can't use the ^ ~ ç ` ´ ¨ as these characters are often used in Portuguese. I've tried the < > & and nothing...it still crashes =(

  8. #8
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module
    Francois's Avatar
    Join Date
    Jul 2006
    Location
    Montpellier, France
    Posts
    6,920
    Mentioned
    1 Post(s)
    Tagged
    1 Thread(s)
    Received the file thanks.

  9. #9
    Clicker Fusion 2.5 DeveloperiOS Export ModuleSWF Export ModulePatch Maker
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)
    Renatos's Avatar
    Join Date
    Jun 2006
    Location
    São Paulo, SP - Brasil
    Posts
    593
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Any idea of when a fix would be available Francois? Is this something very difficult to fix? My project is in a hault due to this bug and it is sort of time sensitive... But thanks for your efforts! =)

Similar Threads

  1. ForEach causing a crash
    By DTownTony in forum SWF/Flash Export Module Version 2.0
    Replies: 3
    Last Post: 5th October 2013, 04:34 PM
  2. Beta9 accelerometer pb and some crash
    By pit73 in forum HTML5 Export Module 2.5
    Replies: 5
    Last Post: 3rd January 2013, 11:55 AM
  3. Bug in Speech b. causing crash in 16 bit color mod
    By Blizna in forum Extension Development
    Replies: 8
    Last Post: 30th October 2008, 12:55 AM
  4. Debugger causing a crash
    By Corentin in forum Multimedia Fusion 2 - Technical Support
    Replies: 8
    Last Post: 28th February 2007, 12:32 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •