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Thread: Zooming an active (Solved)

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    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleMac Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleXNA Export Module
    Evilized79's Avatar
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    Zooming an active (Solved)

    Hello,

    Does anyone know if it is possible in ios to make an active object zoom in untill it covers the screen?

    sORRY should have looked better, first time using zoom

  2. #2
    Clickteam Clickteam
    Anders's Avatar
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    Just for anyone else interested:

    If your active object's size is 32x32 and you want it to fill a screen resolution of 320x480 you can scale it like this:
    X scale = 320.0/32 = 10
    Y scale = 480.0/32 = 15

    Be sure to include the '.0' part after your screen resolution or MMF2 will not calculate using floating point numbers (it will round the calculation down to the nearest integer).

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