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Thread: Fade in (Object still shows)

  1. #1
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleMac Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleXNA Export Module
    Evilized79's Avatar
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    Fade in (Object still shows)

    I have this problem when I use the fade in transition in the start of a frame and a object is there, when I destroy the object it will still show the object while the fade in is busy.
    like i destroyed an object in one frame then enter another, then return there and I see the object then after the fade in it dissapears.

    does anyone know how to make it the way so that the destroyed object stays gone?

  2. #2
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export Module
    Diablohead's Avatar
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    It might be worth making the object manually change transparency instead of using those built in ones, they always seem to work differently and you get less control on it.

  3. #3
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module
    Francois's Avatar
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    If you destroy it in a Start of frame condition, it will disappear before the fade in.

  4. #4
    Clicker Fusion 2.5 DeveloperFusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleXNA Export Module
    DistantJ's Avatar
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    Yeah, Start of Frame conditions happen before the fade. Also put it as the first event, it can help.

    You could also uncheck 'visible at start' for the object and then give it an event to make it reappear or something.

  5. #5
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleMac Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleXNA Export Module
    Evilized79's Avatar
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    Ah thanks all, will try it out!

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