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Thread: physic box2D car game..help me i m french..

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    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleInstall Creator Pro
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    physic box2D car game..help me i m french..

    hello everyone ..
    sorry for my bad english..but,on the french forum,i haven no answer,so i try it..

    I followed a tutorial to integrate collisions in my game, but I am facing a 2.3 small problems.

    i have created bodysuits barrier, barriers does not move during the collision with the car, the protection tires are not an obstacle, they move during the collision,it s cool, but after they s no longer stop, that they are in 40 or 2000 of mass.the friction is 1, angle and the elasticity is 0..on what I have played s that they stop after a few meters?

    -it is obliged to create all the time bodys for each element, because I have try to clone or duplicate but it does not come into collision with the car, a trick?

    thanks you..

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    Je ne comprends pas le problème. Avez-vous essayé d'utiliser google translator pour aider avec votre anglais? C'est ce que j'utilise maintenant. Je sais que ce n'est pas très bon, mais peut-être cela aidera?

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    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleInstall Creator Pro
    ptiseigneur's Avatar
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    Quote Originally Posted by Grim_Jester View Post
    Je ne comprends pas le problème. Avez-vous essayé d'utiliser google translator pour aider avec votre anglais? C'est ce que j'utilise maintenant. Je sais que ce n'est pas très bon, mais peut-être cela aidera?
    oui, je l ai faite avec Google translator...sinon voici une traduction faite par une personne..

    I followed a tutorial ( for Box2d) to integrate collisions in my game, but I am facing a few problems.

    In my racing game, I have created barriers ( to which I have assigned box2d "bodies" ) When the car collides with the barriers, the tires start moving, which is cool , but after that they keep moving and I can't get them to stop.., whether their mass is 40 or 2,000.


    the friction is set to 1, angle and elasticity are set to 0.
    What do I need to tweak so that they stop after a few meters ?

    -Is it necessary to create "bodies" for each element, because I have tried to clone or duplicate but the collision with the car doesn't work. Any ideas ?

    sorry for my bad english...

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