User Tag List

Results 1 to 10 of 10

Thread: IOS Continuous sound across frames?

  1. #1
    Clicker Multimedia Fusion 2 DeveloperiOS Export Module

    Join Date
    Jan 2012
    Posts
    26
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    IOS Continuous sound across frames?

    Is it possible to create and loop a sound in Frame 1 which continues to play over a frame change on iPad? Doesn't seem to work (cuts off on new frame)...but not sure if someone has found a setting to do this (e.g. channel number or uninterrupted)

    Thanks

  2. #2
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export Module

    Join Date
    Jul 2006
    Location
    S.East England
    Posts
    744
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    you have tried ticking the play sound over frames box right? (apologies if you have, i couldn't make it out from your post).

  3. #3
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export Module
    Captain_Harris's Avatar
    Join Date
    Aug 2011
    Posts
    336
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Have you select in the runtime options, at sound options, "play sound over frames" ?

  4. #4
    Clicker Multimedia Fusion 2 DeveloperiOS Export Module

    Join Date
    Jan 2012
    Posts
    26
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Aha! I missed 'play sounds over frames' in the options. Thanks so much for that guys!
    If only the IOS video object playhead could 'jump to frame / milliseconds' as an action while playing (and play, stop and pause) my life would be complete and I wouldn't need to keep jumping frames to control the video!

    Really appreciate the help!

  5. #5
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleiOS Export Module
    jregork's Avatar
    Join Date
    Oct 2009
    Posts
    266
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    I seem to be having a problem now where it will cut off my sounds when going to a new frame. It doesn't always happen, but I'd say 20% of the time.

  6. #6
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleMac Export ModuleUnicode Add-on
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    AyreGuitar's Avatar
    Join Date
    Jan 2011
    Location
    Wales, UK
    Posts
    1,113
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    jregork - I think there's a problem with sound stopping if you restart a frame, but should be fine if you jump to another frame and jump back. Not sure if this is fixed in latest beta.

  7. #7
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleiOS Export Module
    jregork's Avatar
    Join Date
    Oct 2009
    Posts
    266
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Nah, it's happening with Jump to frame and Next Frame commands. The music starts playing on the "Spicy Gyro Presents" Screen, and is meant to continue playing until you either start a level, or jump back to the "Presents" screen (where it stops any sample playing and begins playing the title tune again)

  8. #8
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleMac Export ModuleUnicode Add-on
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    AyreGuitar's Avatar
    Join Date
    Jan 2011
    Location
    Wales, UK
    Posts
    1,113
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    jregork - Does it happen on PC or only on your iOS device? If only on the device it might be a lack of memory - how big is your music? Is it in MP3 format or WAV?

  9. #9
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleiOS Export Module
    jregork's Avatar
    Join Date
    Oct 2009
    Posts
    266
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Only on ios that I've noticed (I usually keep the sound down on PC so as not to kill myself after hearing the themesong 20 billion times). The music is in mp3 format.

  10. #10
    Clickteam Clickteam
    Anders's Avatar
    Join Date
    Jun 2006
    Location
    Denmark, Århus
    Posts
    3,456
    Mentioned
    5 Post(s)
    Tagged
    1 Thread(s)
    Can you send me an example file? Then I will have a look

Similar Threads

  1. Character movement and sound between frames Question
    By kalron in forum The Games Factory 2 - Technical Support
    Replies: 8
    Last Post: 3rd April 2013, 02:26 PM
  2. Issue with sound over frames on IOS
    By Redsquirrel in forum iOS Export Module Version 2.0
    Replies: 7
    Last Post: 17th December 2012, 09:48 AM
  3. Playing sound seamlessly between frames!?
    By ElectricMaster in forum Multimedia Fusion 2 - Technical Support
    Replies: 3
    Last Post: 5th March 2012, 12:23 PM
  4. Persistent Sound across Frames
    By Atomicmutant in forum Multimedia Fusion 2 - Technical Support
    Replies: 2
    Last Post: 24th March 2010, 05:41 PM
  5. Continue sound playing between frames...
    By Angelion in forum Multimedia Fusion 2 - Technical Support
    Replies: 2
    Last Post: 5th January 2009, 11:34 AM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •