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Thread: Multiple Counters

  1. #1
    Clicker Fusion 2.5Android Export ModuleHTML5 Export ModuleInstall Creator Pro
    Fusion 2.5 (Steam)Firefly 3D Module (Steam)

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    Question Multiple Counters

    Okay! I Made Multiple Counters

    One Point Pool
    One For Intelligence
    One For Speed
    One For Luck

    I can make it do everything except make it stop distributing points when it's suppose to.

    The point pool limit is 10.
    And you can distribute all those points to those 3 stats which maxes at 10.
    I know how to add and subtract points to each stat and such.
    But I want it to stop giving points when the point pool runs out.

    Thanks for any help you can give me.

  2. #2
    Clicker Fusion 2.5 Developer

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    Something along the lines of this:

    + Player clicks on Speed
    + Points Pool > 0
    + Speed < 10
    -> Subtract 1 from Points Pool
    -> Add 1 to Speed

    I don't mean to sound harsh, but if you're new to MMF2 and struggling with something like this, then an RPG is going to be way, way out of your league (it's probably the most difficult of all genres to make). I'd strongly recommend you start with a simple retro arcade game, while you're still learning the basics.

  3. #3
    Clicker Fusion 2.5Android Export ModuleHTML5 Export ModuleInstall Creator Pro
    Fusion 2.5 (Steam)Firefly 3D Module (Steam)

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    It's not an RPG. Something else. But you got a point.

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