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Thread: Moving toward in set speed?

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    Clicker

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    Question Moving toward in set speed?

    I have an example here of an object following the player around. The problem is that it moves as fast as the player, so no matter how fast the player goes the object always follows at same speed. How can I make it so it can be set to a fixed speed so its possible to outrun the object?
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    Clickteam Clickteam
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    You'll have to use a different method of following. I'd recommend using an Angle and Speed method rather than linear interpolation.
    Working as fast as I can on Fusion 3

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