Hi
When replacing color WHITE with color BLACK, the color becomes transparent.
If i replace color WHITE with another color like RED, the color becomes RED.
...
Why does this happen?
How can this be fixed?
Hi
When replacing color WHITE with color BLACK, the color becomes transparent.
If i replace color WHITE with another color like RED, the color becomes RED.
...
Why does this happen?
How can this be fixed?









Black is the transparent color in MMF2 by default.
There are two solutions:
1. Don't use black.
2. Change the transparent color.
Marv
458 TGF to CTF 2.5+ Examples and games
http://www.castles-of-britain.com/mmf2examples.htm
To add on what nivram said, if you do not want to use change the transparent color and you want to use "black" instead of using "pure black", aka 0,0,0 use something like 8,0,0 or 2,2,2.

Or you could change to an Alpha channel![]()
Working as fast as I can on Fusion 3
I ended up not needing RGB 0,0,0 but rather something close to it.
Still its nice to know its possible to work around this by changing the default transparent color.
Alphas tend to take up unessesary space and i try to avoid them as much as possible, if they are not absolutely needed.
And also the App is in Flash, so i dont think that method would work, if its the blend coefficient you are referring to.

I was referring to the Alpha Channel that you can change to and edit when you double click an active object - sorry that it wasn't actually an option for you.
Flash is buggy with Replace Color anyway, regardless of the confusion with black, so don't count on being able to use it in Flash.
Tried my 'replace color' solution as Flash right now, and it works just fine as far as i can tell.
But thanks for the heads up.
Im not using replace color for any kind of massive feature or to any great extent, im tryin'a save a few 'would be' duplicate Animation Frames thats all.
As far as i know, i can only use Alpha Channels to edit Animation Frames in the Animation Editor by painting different shades of Black to get 'variable transparency' in the Image.
Im not sure how to use Alphas to cause an Image to change color.
How can i do this?
Is it like a single colored filter for the whole Image, or can different parts of the Image change to different colors?
Will it work in Flash?

No - you're completely misunderstanding. Instead of having to change the transparent color and just avoid using that color, you can use Alpha Channels for the transparency and then you do not have to worry about which color you replace with which color - no color will suddenly cause a transparency bug.
Working as fast as I can on Fusion 3
King_Cool, here's how alpha works:
Typically you have each pixel consisting of (R, G, B). Alpha channel gives each pixel one more value in the range 0-255, so each pixel is (R, G, B, A). The alpha channel effects the transparency/opacity. 0 is transparent, 255 is opaque. This then eliminates the idea of a "transparent color" because your transparency has the alpha channel. There is no such thing as transparent color with alpha channels. Thus, your problem would be solved.