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Thread: ChartBoost

  1. #11
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleMac Export ModuleUniversal Windows Platform Export ModuleSWF Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    Koji_Kabuto's Avatar
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    Hi Tony, it is excellent news. Is it easy to implement? I saw it in Pocket Ninja and neither bothers. We explain how to implement it in our games?

  2. #12
    Clicker Fusion 2.5 DeveloperFusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleXNA Export Module
    DistantJ's Avatar
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    ChartBoost

    Yep, I'm doing this then, lol!


    Sent from my iPad Mini using Tapatalk HD

  3. #13
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleXNA Export Module
    DTownTony's Avatar
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    I can help if you have questions, but I'd say if your interested sign up for it and check there setup instructions first because they are very easy to follow and I might muddy it up

  4. #14
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    DistantJ's Avatar
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    Sounds good man. This'll be implemented in my freemium project I have in mind. You're doing an amazing job with this stuff, I hope you can keep it up!

  5. #15
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleXNA Export Module
    DTownTony's Avatar
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    so far today my eCPM has been between $8-$10 which is great compared to $1-$1.50 I'm getting with iAds.

  6. #16
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export ModuleInstall Creator Pro

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    It's a shame I can't add it to my old game because it uses landscape ads
    But thanks for the hint!

  7. #17
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleXNA Export Module
    DTownTony's Avatar
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    Joka, I use landscape ads as well. This only gives a single ad when your game boots up.

    I was having crash issues on iOS 5 devices. colej_uk (aka my new hero!) got to the bottom of it. Apparently when you add adsupport & storekit (two of the required frameworks you add with Chartboost) you have to change them from required to Optional and it'll work like a charm.

    In two full days I've brought in about $150 in revenue with Chartboost and an average eCPM of $9-$11. Mind you this is with a bunch of the updates not even working because of the OS5 issue I had. In comparison in those same two days I had a revenue of about $12 and an eCPM of $1.50 with iAds.

  8. #18
    Clicker Multimedia Fusion 2 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleMac Export ModuleSWF Export ModuleXNA Export Module
    colej_uk's Avatar
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    No problem

    I think they use the term 'weak-link' in the integration guide, basically what that means is change the frameworks from 'required' to 'optional'. But that aside I can confirm that chartboost is really easy to set up.

    When I get some spare time I might make a kind of semi-extension where you can call the chartboost features from inside MMF2. It wouldn't be a complete extension though as you would still need to add the SDK to your project manually.

  9. #19
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleXNA Export Module
    DTownTony's Avatar
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    That would be a nice option to have especially i people want to offer an "ad free" iAP. We could then control if it would appear at all.

  10. #20
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export Module
    Diablohead's Avatar
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    how does chartboost pay you? all income is awesome but until you have it in cash anything can still happen.

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