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Thread: testing on a device problems

  1. #1
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export Module

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    testing on a device problems

    Hi,
    I am having trouble testing my Xcode project on a device (iPod touch 2nd generation, software: 4.2.1) I did the wizard for making a provisioning profile as best as I could (although the instructions did not exactly match the screens I was seeing in XCode. The device shows up in the Organizer tab but when I click to play or build the app with the device chosen, Xcode says the build was successful and that the app is running but nothing happens on my device. Any ideas? Thanks,
    Brett

  2. #2
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleMac Export ModuleUnicode Add-on
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    AyreGuitar's Avatar
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    A few possibilities:
    1. If you're running the latest Xcode that supports iOS 6.0, then you CAN'T run it on anything lower than iOS 4.3 - you'll either need an earlier version of Xcode (eg 4.3.3) or a newer device (you can't upgrade an iPod touch 2nd gen to iOS 4.3, unfortunately)
    2. In XCode, make sure you've set the Deployment Target to 4.2 (if it's higher it won't run on your device) - you can see it in the Summary tab of Xcode for your Target
    3. Check your device - has it installed the app? If so, just run it from the device by tapping it. Sometimes XCode gets confused as to how to run it - can usually be cleared by deleting the app from your device and doing a Product > Clean in Xcode, before rebuilding.

  3. #3
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export Module

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    Thanks AyreGuitar,
    It appears my XCode version is 4.2.1. Does this mean I can't use this version of Xcode for new devices? But if I upgrade I won't be able to use it for older devices? It seems either way that it doesn't work for my current iPod touch (2nd generation). My device hasn't downloaded the app. What should I do? I'm new to the Apple Development stuff. Thanks,
    Brett

  4. #4
    Clicker Fusion 2.5 DeveloperFusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleXNA Export Module
    DistantJ's Avatar
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    Basically the iPod Touch 2nd gen (and the original iPhone and iPhone 3G) has been 'discountinued' so newer versions of XCode no longer support its processor (armv6). I would either find an earlier build of XCode or upgrade your iPod Touch. If/when you can afford it I would recommend the latter as a 2nd gen touch isn't going to run most MMF2 stuff very well.

  5. #5
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleMac Export ModuleUnicode Add-on
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    AyreGuitar's Avatar
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    brett - if you Xcode version is 4.2.1 you should be OK for working with iOS 4.2.1 (ie your iPd touch 2nd Gen) - just want to make sure you're not confusing XCode version with iOS version - I think it's XCode version 4.5 that you need for iOS 6.
    The other thing it might be is that the Build Settings for your Target in XCode need to have armv6 (as well as armv7 for newer models) in Valid Architectures. armv6 is needed for older hardware like your iPod touch 2nd Gen.

  6. #6
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export Module

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    Thanks,
    I am updating Xcode and the ios SDK since it appears the iPod touch I have has been deemed obsolete. Thanks, Brett

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