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Thread: Wierd MMF problem

  1. #1
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleFirefly 3D Module

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    Wierd MMF problem

    Ok in my game the character throws projectiles as the attack.

    Now this works fine but there's a chance it'll randomly mess up at random times during runtime and start throwing multiples, like 4 instead of 1, almost like the looping is running several times in the cycle.

    But it's not just the projectiles, it's affecting most things that get created, like particles etc.

    Anyone have something like this? Or any recommendations what is coursing it?

    Normal MMF not HWA.
    And set to DirectX mode

  2. #2
    Clicker Fusion 2.5
    Fusion 2.5 (Steam)Fusion 2.5+ DLC (Steam)

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    How does the event work? Is it a Launch object or do you create the item and it has its own movement?
    Is there something limiting how often it can shoot?

  3. #3
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleFirefly 3D Module

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    Yeah its a launch, and it's limited by 0.30 secs. I upped it to 0.60 secs instead, see what happens.

  4. #4
    Clicker Fusion 2.5
    Fusion 2.5 (Steam)Fusion 2.5+ DLC (Steam)

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    you could try and "Only once when event loops" limiter

  5. #5
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleFirefly 3D Module

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    It seems to happen after 10 or so minutes of runtime.

  6. #6
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleFirefly 3D Module

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    Turned out to be a bug with Restrict Action For

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