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Thread: persistence on iOS apps?

  1. #1
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export Module

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    persistence on iOS apps?

    Hi, I would like to know if there is a way to keep all records from an MMF-made iOS game when the users switches the iOS device, like keeping the save data when the user buy a new ipad, or just uninstall and re-install the game after some time...

  2. #2
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export ModuleInstall Creator Pro

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    Besides iTunes sync done by the user, the only way is to store such data on your own server.

  3. #3
    Clicker Fusion 2.5 DeveloperFusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleXNA Export Module
    DistantJ's Avatar
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    persistence on iOS apps?

    I'm hoping to get a iCloud extension done which deals with this.

  4. #4
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export Module

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    Yeah, iCloud would do the job... anyway, are there extensions to exchange data with an http server, like sending POST values? This would also work great.

  5. #5
    Clicker

    Fusion 2.5 MacFusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleUnicode Add-onInstall Creator Pro
    StingRay's Avatar
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    Sure, use the GET Extension!

  6. #6
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export Module

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    Thank you! Where can I find this get extension? Does it also work for the flash exporter?

  7. #7
    Clickteam Clickteam
    Anders's Avatar
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    If you are feeling brave you can set up the exported XCode project to sync with iCloud (must also be set up on either developer.apple.com or on itunes connect - can't remember).
    Here is an explanation I found: http://www.techotopia.com/index.php/...iCloud_Storage

    Manually reading and writing from the iCloud Key/Value store is something else entirely. I haven't looked into it yet.

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