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Thread: Level Editor in iOS

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    Clicker Fusion 2.5 DeveloperiOS Export ModuleSWF Export ModulePatch Maker
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    Renatos's Avatar
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    Level Editor in iOS

    Hello everyone,

    Before I start on my next project I am looking at different ways to build levels for it. One of them is by having a Level Editor. I noticed by reading through forum posts that you can use an Array to load the tile sets, etc. But how well would this work with iOS? I've also noticed the tiles are active objects, is there a way to use backdrops? Thanks for your input!


    Renato

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    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export ModuleInstall Creator Pro

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    When you place the tiles you need Actives, but then you can paste them into the background to save resources. I can't recommend this technique for complex levels made of many hundreds of objects, can take much time to load.

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    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module
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    As the runtime is hardware accelerarted, the pasted objects are actually individually on the screen at each loop.
    But the overhead of a pasted image is a lot less important than the one of an active object. So this would be the solution to choose.

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