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Thread: starting position of mouse controlled object

  1. #1
    Clicker Multimedia Fusion 2 DeveloperSWF Export Module

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    starting position of mouse controlled object

    I have a mouse controlled object that I want to appear in a certain spot, which is exactly where I have placed the object on the frame (actually below the frame). When I test the game, it works. But when I export to flash, the object always appears in the top right corner of the allowed movement area. I move the mouse and then I can move the object within its defined limits, and to where it is supposed to appear upon start. What can I do to get this object to appear where I want it to upon start?

  2. #2
    Clicker Fusion 2.5 MacFusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleInstall Creator Pro

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    I'm not sure if this would work with the mouse controlled movement, but you could try:

    Start of Frame
    --> Set position of "Active" to (400,300)

    To manually set the position of the object at the start of the frame...... the only thing I'm not sure on is if the movement it's allowed to move in is affected.

  3. #3
    Clicker Multimedia Fusion 2 DeveloperSWF Export Module

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    Thanks, already tried that.

  4. #4
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleMac Export ModuleUnicode Add-on
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    mbuddha - you might have more success asking about this in the Flash forums if your problem is Flash specific. I don't have the Flash Exporter, but somebody has mentioned recently that Flash doesn't allow Mouse Movement Controller (which might be your problem)

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