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Thread: Large number display in Counter Objects?

  1. #1
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module

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    Large number display in Counter Objects?

    I'm having some strange issues with the counter object on iOS. Whenever the value I'm displaying gets over 1000000 it automatically puts the number into scientific notation on the device. However, on the computer it never does. I want to avoid this as it's a bit hard to read your score when it's 1e+06. Is there a way to prevent this, and why is it inconsistent?


  2. #2
    Clickteam Clickteam
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    Hi Benicle
    I cannot reproduce this. What are your settings for the counter object? Do you use the 'Fixed number of digits' property?

  3. #3
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module

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    Andos, no I've got the default settings for a counter object on:



    This only ever occurs on the device or the simulator, I think it has something to do with having custom images for the counter somehow? Perhaps the size of the images?

  4. #4
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module

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    Actually, sorted it out. In my events adding to the counter I had Int() surrounding some floating point numbers, by converting this to Round() it solved the problem. I have no idea why, but that seems like a weird issue that you might want to look into?

    To clarify, the number had to be >1,000,000 and the expressions Abs(X-Y)*500 or Int(((Val/1.3) pow 3) * 30)) adding to the counter cause it to use exponential notation. Changing the Int to Round and adding Round to the Abs expression solved the issue.

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