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Thread: Completely reproduceable workspace bugs, try them!

  1. #1
    Clicker Fusion 2.5

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    Completely reproduceable workspace bugs, try them!

    Ok open an app, then open an editor such as the event or frame editor.

    Alright now see the workspace? Try right clicking on it to bring up the properties window. If it's not already open you'll get nothing.

    Now try deleting the frame! Try deleting any frame! Try copying, cutting, cloning or renaming the frame!

    Now close the application and try it! Now it works! So you can't use the workspace in the situations you'd need to use the workspace?

  2. #2
    Clicker Fusion 2.5

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    Completely reproduceable workspace bugs, try them!

    Ok open an app, then open an editor such as the event or frame editor.

    Alright now see the workspace? Try right clicking on it to bring up the properties window. If it's not already open you'll get nothing.

    Now try deleting the frame! Try deleting any frame! Try copying, cutting, cloning or renaming the frame!

    Now close the application and try it! Now it works! So you can't use the workspace in the situations you'd need to use the workspace?

  3. #3
    Clicker Fusion 2.5

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    Re: Completely reproduceable workspace bugs, try t

    Here's another fun reproduceable bug:
    http://www.faindfiles.com/dustingunn/mmf3.jpg

    Yes, when you try to close the lower application, it tries to close the top one!

  4. #4
    Clicker Fusion 2.5

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    Re: Completely reproduceable workspace bugs, try t

    Here's another fun reproduceable bug:
    http://www.faindfiles.com/dustingunn/mmf3.jpg

    Yes, when you try to close the lower application, it tries to close the top one!

  5. #5
    Clicker Fusion 2.5 Developer

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    Re: Completely reproduceable workspace bugs, try t

    I came across that a while ago too! Very odd. (the closing problem)

    Edit: actually i just tried it again and it worked normally, it doesn't do that all the time.

  6. #6
    Clicker Fusion 2.5 Developer

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    Re: Completely reproduceable workspace bugs, try t

    I came across that a while ago too! Very odd. (the closing problem)

    Edit: actually i just tried it again and it worked normally, it doesn't do that all the time.

  7. #7
    Clickteam Clickteam

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    Re: Completely reproduceable workspace bugs, try t

    Yes, that's the same routing command issue as the one that deletes selected objects in the frame editor when you tries to delete global values. Sometimes commands sent to the workspace window for some reasons are routed to other windows. Not sure if this happens in the release version or if it's specific to the demo version, anyway this problem will be fixed in the first patch (and in the next update for the demo).

    Yves.

  8. #8
    Clickteam Clickteam

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    Re: Completely reproduceable workspace bugs, try t

    Yes, that's the same routing command issue as the one that deletes selected objects in the frame editor when you tries to delete global values. Sometimes commands sent to the workspace window for some reasons are routed to other windows. Not sure if this happens in the release version or if it's specific to the demo version, anyway this problem will be fixed in the first patch (and in the next update for the demo).

    Yves.

  9. #9
    Clicker Multimedia Fusion 2
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    Re: Completely reproduceable workspace bugs, try t

    This is mainly when you have a frame from the top one, in the frame editor. Rather then a frame from the bottom one. A bug indeed, but a little more spacific on how the bug is reproduced is very helpful.

  10. #10
    Clicker Multimedia Fusion 2
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    Re: Completely reproduceable workspace bugs, try t

    This is mainly when you have a frame from the top one, in the frame editor. Rather then a frame from the bottom one. A bug indeed, but a little more spacific on how the bug is reproduced is very helpful.

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