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Thread: Alt bug

  1. #1
    Clickteam Clickteam
    LB's Avatar
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    Alt bug

    Whenever you press alt in the runtime or in MMF2 is selects the menu bars. Is there a way to disable this? Because, say, if I wante to test if a user presses alt, it simply ignors me pressing alt in the select key dialouge and goes to the MMF2 menu and screws everything up. And ControlX doesn't sense alt either.

    Thanks, LB.
    Working as fast as I can on Fusion 3

  2. #2
    Forum Moderator Fusion 2.5 DeveloperHTML5 Export ModuleiOS Export ModuleSWF Export Module
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    Re: Alt bug

    This sounds like standard Windows behaviour to me. I was sure that someone had a way to detect Alt, but I wouldn't disable something that is so widely used for other purposes.

  3. #3
    Forum Moderator Fusion 2.5 DeveloperHTML5 Export ModuleiOS Export ModuleSWF Export ModuleInstall Creator Pro
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    Re: Alt bug

    If you disable the Windows ALT control, people using your game/application won't be able to ALT + TAB to other programs running or back to the Windows Desktop.
    KnightTrek Productions
    http://www.knighttrek.com

  4. #4
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    Re: Alt bug

    I don't Know about detecting ALT, but if you take the menu off it will not pause your game when you press ALT...

  5. #5
    Clickteam Clickteam
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    Re: Alt bug

    The alt bug only happens in the clickteam software... but I guess I could live with it...
    Working as fast as I can on Fusion 3

  6. #6
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export ModuleInstall Creator ProPatch Maker
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    Re: Alt bug

    Well this is interesting because if you run an empty project and press the alt key, the menu doesn't activate I've saved to an EXE and get the same, this is with Dev version of MMF2.

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