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Thread: question about lights special effects:

  1. #1
    Clicker Multimedia Fusion 2

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    question about lights special effects:

    i was wondering if it is passable to create object (lets say bullet), that fly across the screen and you can see a shadow of he's color on the backdrop or background?

    i guess it is passable by creating two or more objects for the bullet with diffrent transparency levels?

    any other ways?

  2. #2
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)

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    Re: question about lights special effects:

    not really, the way you said it would be the way to go.

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    Clicker Multimedia Fusion 2

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    Re: question about lights special effects:

    Quote Originally Posted by Greyhill
    not really, the way you said it would be the way to go.
    ok thanks

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    Re: question about lights special effects:

    You can do this with one object only, just use the alpha channels properly, draw a shadow below your object and change the alpha channel of this shadow area so it is semi transparent, while the bullet is still solid.

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    Re: question about lights special effects:

    But then you run into the problem that if the bullet's shadow hits something, then it acts as if the bullet itself has hit it.

    It all depends on what style of game you are making.

  6. #6
    Clicker Fusion 2.5 Developer
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    Re: question about lights special effects:

    Yup had that problem, it really throws off the game, especially if you use decals.

    Stuckboy Orphanage is cool. [cool]

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