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Thread: MMF2 screen aspect ratio

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    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export Module
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    MMF2 screen aspect ratio

    Hi, I'm try to get my 800x600 image to scale to the correct ratio when it is viewed as full screen.
    The ratio is correct when I view my game in a window, but when I resize it to full screen (Alt+Enter) the screen stretches to the full size of my widescreen monitor.
    Could someone please help me with this issue? How have other people got around this issue when releasing their games as commercial products (via online game portals etc).
    Thanks,

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    Re: MMF2 screen aspect ratio

    Hello, with the window control object, you can resize the frame window (The window your frame is drawn in).
    You can also get the window/client area size, and with some math, you can make it keep the ratio. If you can't get it to work, I could try to make an example.

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    Re: MMF2 screen aspect ratio

    Wasn't this a feature for the next build?

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    Re: MMF2 screen aspect ratio

    Quote Originally Posted by Werbad
    Wasn't this a feature for the next build?
    Yes, Yves said that this would be a feature of the next build but don't know when that's coming out.
    KnightTrek Productions
    http://www.knighttrek.com

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    Re: MMF2 screen aspect ratio

    Any examples would be of great help - thankyou.

    Thanks for the replies.

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