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Thread: Turrican surround movement help Needed !!!!!!!

  1. #21


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    I find your way absolutely awesome , the best so far a little more and Turrican 360 shooting will be perfect !!! we must fit my 32 turrican directional frames into this movement !!!!

    I am working now with animation and i will sent it to you the fastest !!!!

  2. #22
    Clicker Fusion 2.5 DeveloperiOS Export ModuleSWF Export Module
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    Sumo's Avatar
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    Fixed the example. Your animation works now:
    https://dl.dropbox.com/u/4459105/Turrican%20Example.mfa

    I see you don't have any diagonal normal shooting animations. I left the code in there for them though. Just add them to the active animation diagonal directions and it should work.

  3. #23


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    Personally i congratulate you ! i want to do something for you anything that may want or help you with anything !!!!
    But no no this turrican is an example my Turrican will be fascinating with everything !!!! i have animations made with 90% with all the turrican moves !!!! The rope is another matter i finished it 90% but i cannot fit animations is tricky as of now !!!

  4. #24


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    I was trying to eliminate speed when is on surround mode but with no luck !!!!

  5. #25
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    Sumo's Avatar
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    Glad you like it. I don't need anything in return, glad to help somebody with MMF2. I can't fix the glitchy movement because its MMF2's built in movement. As I suggested before use the fast loop platform tutorial to create a solid custom movement and deactivate the movement group to stop the character from moving during the 360 shooting. I don't want to create an example of that since there's already a full tutorial and example of the fast loop movement that I already linked you to. Just combine my example with that example and it should work perfectly. Just keep working on your game and don't give up! I'm sure your game will come out great when its finished. Good luck man.

  6. #26


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    You have my best wishes and regards my friend ! your name will be on credits one day i assure you but i don't know your name :P Where are you live from ?

  7. #27
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    Sumo's Avatar
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    Ryan. United States.

  8. #28


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    Nice to meet you Ryan I am Sofos for sort Sofoklis from Athens/Greece :P !!!!!
    I was trying now to stuck Turrican when executing 360 move .....

  9. #29


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    Quote Originally Posted by Sumo View Post
    Glad you like it. I don't need anything in return, glad to help somebody with MMF2. I can't fix the glitchy movement because its MMF2's built in movement. .
    But Sumo ... I don't understand how did he made it that guy to stuck the player in the ground and executes 360 move without moving at all ..... on Turrican iclick i mean Your example is the best so far and so good with my extra full movement animation fitted but not 100% like his movement the stuck i mean .... i studied your example is brilliant with trigonometry by the way !!! Maybe he used 2 moves together like me in the past ???? If you find this you will be THE MAN !!!!!!! !!!

  10. #30


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    Look at this ! under the water e.t.c Turrican cannot stand still at all ...... the move is not perfect yet i am trying hard but i don't know if i could made it ..... i email that guy and if i am lucky ..... but if you made it please fix your almost perfect example and sent it to me . Thank you very very much again for your help your work and thoughts maybe you will have better luck than me if you try again sooner or later ! look at this new .mfa !!!
    Also i don't understand what the loop platform tutorial have any similarities with this movement .... That guy made a custom movement to do Turrican click surround movement ? ....
    Attached files Attached files

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