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Thread: Picture Object in IOS

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    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export Module
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    Picture Object in IOS

    I was just curious if there is a technical reason why the picture object is not supported in the IOS exporter? Also if there is a planned fix for collisions with it in HWA. (They are not detected). I found the picture object very useful in other projects. I would like to see it included in IOS if possible.

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    The Active Picture object can do much more than the Picture object. Wouldn't it be better to use that one instead?

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    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export Module
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    The active picture is great! The one and only thing is that it can not detect pixel perfect collisions which the picture object can. I have the game load a very detailed backdrop with tiles in the viewing frame as it is too big to load all at once. The picture object does this flawlessly with collisions (as long as HWA is not on). With the active picture I have to do a lot more events to try and make a collision mask (Which I am struggling to find a good method as it makes the game jump/lag a lot). In all other scenarios I would use the active picture over the picture object any day. If a feature was added to allow the active picture to detect collisions better I would completely forget about the picture object.

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