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Thread: Does MMF2 support 3D to any degree?

  1. #21
    Clicker

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    Konidias's Avatar
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    See here: http://community.clickteam.com/showthread.php?t=35859

    "This object allows you to load, display and animate 3D meshes of various formats in your 2D MMF2 applications."

    But here lies the problem:

    "due to the fact that the object is displayed in a 2D environment, the Direct3D 9 mode can be slower than the software mode (same issue as with some ink effects in DirectX+VRAM mode in MMF2). However the Direct3D 9 mode has more rendering options than the software mode."

    It's just not optimized for hardware acceleration. Is this not possible for some reason? I'd like to know if what I'm requesting is totally impossible or just hard to do. There's absolutely no way I could script it myself... Unless I want to spend the next 2-3 years learning how to do that, and that would kind of be counter-intuitive to the whole "make games quickly with MMF" idea.

  2. #22
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleiOS Export Module
    jregork's Avatar
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    Whatever happened with this:

    http://www.youtube.com/watch?v=vcpwffnt6BA

  3. #23
    Clicker Fusion 2.5 DeveloperiOS Export ModuleSWF Export Module
    XStar's Avatar
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    I don't know... I saw that a few months ago, it looked cool, but I never found any info on it.

    I couldn't find the extension, so I figured it was never released.

  4. #24
    Clicker Multimedia Fusion 2
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    LobsterKing's Avatar
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    According to the comments (2 months ago), the extensions are still under development. I'm going to give it a try if the author ever releases them, it looks fun.

  5. #25
    Clickteam Clickteam
    Danny's Avatar
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    Matt Esch is the author. The project page was up on TDC infact I think it still is, I have a copy of the extension but it's quite limited. Matt dropped support for it according to the TDC page and his friend was no longer carrying it on.
    Want to learn Clickteam Fusion 2.5?




  6. #26
    Clicker Fusion 2.5 DeveloperiOS Export ModuleSWF Export Module
    XStar's Avatar
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    How completed is the version you have? Even half done, it could still be quite useful.

  7. #27
    Clickteam Clickteam
    Danny's Avatar
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    The extension is only XML level loading/saving etc. I think Matt did his own OpenGL extension but was never released.
    Want to learn Clickteam Fusion 2.5?




  8. #28
    Clicker Fusion 2.5 DeveloperiOS Export ModuleSWF Export Module
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    Oh...

  9. #29
    Clicker Fusion 2.5 MacFusion 2.5 DeveloperFusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleMac Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleInstall Creator Pro
    iOSC's Avatar
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    Hey Gibbon, did you be able to find your project files back ?
    It's seems like a huge work you did on this project, and your sources would definitely be a reference for most of developers here.
    Let us know, please.

    Thanks

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