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Thread: Inventory Object Question

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    Clicker Fusion 2.5Android Export Module

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    Inventory Object Question

    Hi guys.

    Im trying to make an inventory with the inventory object and i have run into a problem.

    Is it possible to add more objects to the inventory system that consists of the SAME object?
    I want to be able to add like 5 "Active Object 1" to my grid inventory. But i cant seem to be able to do that.
    Once i have "used" the "Add one item" action it will not add another object of the same type. I guess this is the way the extension is designed but is there a way for me to achieve what i want?

  2. #2
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module
    Francois's Avatar
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    No, this is not possible. All the objects have to different. This is due to the way the objhect works, by repositionning the objects in the inventory.
    You can choose to display the quantity beside the object.
    Or use the Clone option in the editor to have several copies of the same object.

  3. #3
    Clicker Fusion 2.5Android Export Module

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    I see. Okay, i've found a workaround.

    But now i have another problem. I have a tooltip for each object in the inventory that shows up once the player hoovers his mouse over the item. The problem is that when the items are 'sold' and the quantity is reduced to zero the item is only made invisible, not removed, wich makes my tooltip show up on an empty space in my inventory. How do i make it so the item is permanently removed from the list/grid? Is it possible? Or does zero quantity only renders a item in the inventory invisible?



    Cheeeeers

  4. #4
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module
    Francois's Avatar
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    Yes, it only makes them invisible. Why dont you test the quantity before opening the tooltip?

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