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Thread: How to prevent Sleep Mode while using controllers?

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    Clicker Fusion 2.5 DeveloperSWF Export Module
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    How to prevent Sleep Mode while using controllers?

    I'm not sure if this has been answered before, but I'm having issues where if my game is configured to use a controller, the computer will enter Sleep Mode as if there has been no activity. Is there a way for MMF2 games to tell the computer that it's being used?

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    Clicker Fusion 2.5 DeveloperSWF Export Module
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    I'm still having issues with this, if anyone might have any tips. Is there a way to prevent computers from going on standby while the game is active?

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    Clicker Fusion 2.5 DeveloperSWF Export Module
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    How can I force the mouse to move in an MMF2 application? Do you think "Hide Windows mouse pointer" or "Show Windows mouse pointer" will have an effect on sleep mode?

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    Clicker Fusion 2.5Android Export ModuleSWF Export Module
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    Isn't there a mouse object that can do that?

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    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCiOS Export ModuleInstall Creator Pro
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    I think the "Big Box" extension could solve this. It has an option for blocking screen saver etc. Worked out for me.

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    Clicker Fusion 2.5 DeveloperSWF Export Module
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    The Mouse object appears to work. When I create a "User has left the computer for 10 seconds" event and set the action to play a sound effect, the sound normally plays indefinitely after 10 seconds, but when combined with "Set Actual Mouse X," it only plays once every 10 seconds.

    My main concern now is whether or not this object is cross-platform, but at least it works for the Windows runtime. Thanks!

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