User Tag List

Page 2 of 2 FirstFirst 1 2
Results 11 to 12 of 12

Thread: Active areas?

  1. #11
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export Module

    Join Date
    Jul 2006
    Location
    S.East England
    Posts
    744
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    You could also detect if the player is in a zone.

  2. #12
    Clicker

    Fusion 2.5 Developer
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)
    J3sseM's Avatar
    Join Date
    Feb 2013
    Location
    Finland
    Posts
    868
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    Hey Popcorn and Redsquirrel. A big thanks for your replies!
    Helped a lot.

Page 2 of 2 FirstFirst 1 2

Similar Threads

  1. about walkable areas
    By Klownzilla in forum Multimedia Fusion 2 - Technical Support
    Replies: 7
    Last Post: 24th October 2013, 04:10 PM
  2. Moving between areas
    By cchapeton in forum Multimedia Fusion 2 - Technical Support
    Replies: 6
    Last Post: 2nd August 2010, 03:25 PM
  3. "Hit" areas on transparent active objects
    By gregw in forum Multimedia Fusion 2 - Technical Support
    Replies: 4
    Last Post: 1st January 2007, 05:03 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •