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Thread: Clear Hi-Score Table

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    Clear Hi-Score Table

    Sorry if this is a dumb question, but I can't figure it out, or find the answer. I have a game with a local high score object, and I want to clear it before I distribute it. In the frame editor, it shows everything empty like I want it. But if I press F8 for a test run, or if I export (to .EXE), it lists high-scores that I have entered in the past. How do I clear these manually? Or even add a button in the game to clear them?

    Thanks a lot.

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    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export Module

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    Quote Originally Posted by flyoffacliff View Post
    Sorry if this is a dumb question, but I can't figure it out, or find the answer. I have a game with a local high score object, and I want to clear it before I distribute it. In the frame editor, it shows everything empty like I want it. But if I press F8 for a test run, or if I export (to .EXE), it lists high-scores that I have entered in the past. How do I clear these manually? Or even add a button in the game to clear them?

    Thanks a lot.
    Just add a active, and in the event editor -

    when user clicks active

    then select reset under the hi score object.

    This clears the list. You might want to add the hi score object to another frame though with the reset button.

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    Quote Originally Posted by Redsquirrel View Post
    Just add a active, and in the event editor -

    when user clicks active

    then select reset under the hi score object.

    This clears the list. You might want to add the hi score object to another frame though with the reset button.

    Thanks a lot. Not sure how I missed that.

    Also, do you know what file the scores are stored in? Is it a separate file, or the game .EXE itself?

    Thanks again.

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    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export Module

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    Should be hiscore.ini , It saves into your documents by default I believe although you can manually change it in the hiscore properties.

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    Okay. Thanks a lot.

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