User Tag List

Results 1 to 5 of 5

Thread: Mode 7 using the surface object?

  1. #1
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export Module
    happygreenfrog's Avatar
    Join Date
    May 2011
    Location
    I.L.T.D.O.I.R (I.L.T.D.O.I.R's Location: The Dimension Of Infinite Recursion)
    Posts
    4,307
    Mentioned
    4 Post(s)
    Tagged
    0 Thread(s)

    Mode 7 using the surface object?

    You may remember my attempt at using the surface object to recreate mode 7. I was wonder if somebody could try to help me fix it so that it works properly, as the mode 7 extension runs horribly slow (in general, but still), and I think that a callback in the surface object being run every frame (or every 2 frames) would be better (performance-wise).

  2. #2
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleSWF Export ModuleUnicode Add-on
    Looki's Avatar
    Join Date
    Aug 2006
    Location
    Karlsruhe, Germany
    Posts
    3,741
    Mentioned
    5 Post(s)
    Tagged
    1 Thread(s)
    Hi,

    I doubt you can achieve better performance than Mode 7 like that - Mode 7 was written in pure C++, using the same graphics API that the Surface object uses - so it should be faster than events in any case. Then again, the extension IS horribly slow... when optimized properly it could be a lot faster, I guess. Maybe I can take a peek at its source code.. I'm kinda curious why it's so slow. Still, I don't think a Surface version would achieve better performance. This is MMF's fault, kind of... the event/callback system is simply too slow.

  3. #3
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export Module
    happygreenfrog's Avatar
    Join Date
    May 2011
    Location
    I.L.T.D.O.I.R (I.L.T.D.O.I.R's Location: The Dimension Of Infinite Recursion)
    Posts
    4,307
    Mentioned
    4 Post(s)
    Tagged
    0 Thread(s)
    Well, it could also run in flash if it used the surface object, and Mode 7 EX isn't ported to flash, so that would be the biggest advantage of making it using the surface object.

  4. #4
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleSWF Export ModuleUnicode Add-on
    Looki's Avatar
    Join Date
    Aug 2006
    Location
    Karlsruhe, Germany
    Posts
    3,741
    Mentioned
    5 Post(s)
    Tagged
    1 Thread(s)
    It would be a lot slower in Flash, though.. :/

  5. #5
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export Module
    happygreenfrog's Avatar
    Join Date
    May 2011
    Location
    I.L.T.D.O.I.R (I.L.T.D.O.I.R's Location: The Dimension Of Infinite Recursion)
    Posts
    4,307
    Mentioned
    4 Post(s)
    Tagged
    0 Thread(s)
    Yeah, I know. It would still be pretty cool...

Similar Threads

  1. Surface Object
    By Looki in forum Extension Development
    Replies: 571
    Last Post: 8th November 2019, 07:19 AM
  2. Surface Object?
    By BartekB in forum Multimedia Fusion 2 - Technical Support
    Replies: 6
    Last Post: 1st July 2014, 02:06 PM
  3. Help with: Surface Object ?
    By Alon Dan in forum Multimedia Fusion 2 - Technical Support
    Replies: 0
    Last Post: 3rd January 2014, 10:42 AM
  4. Surface Object
    By imothep85 in forum Multimedia Fusion 2 - Technical Support
    Replies: 16
    Last Post: 2nd October 2010, 06:24 PM
  5. surface object
    By imothep85 in forum Multimedia Fusion 2 - Technical Support
    Replies: 4
    Last Post: 17th September 2010, 01:05 AM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •