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Thread: what is happening to my alpha?

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    Clicker Multimedia Fusion 2 DeveloperAndroid Export ModuleiOS Export Module

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    what is happening to my alpha?

    I have attached 2 png files to help show the problem. The first shows a graphic's alpha channel when it is in MMF2 Dev...and it looks great. When I do a build_all then the alpha channel chunks up and looks weird. I don't know how to fix this problem, since all looks good until a build is created. I'm working in 16m colors Graphic Mode, compression Normal Level, build type is Windows EXE Application, Display mode Direct 3D 9...I don't know what else to check/uncheck. Any suggestions are much appreciated!!
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