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Thread: [BUG 257.6] Aliased graphics

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    Olivier's Avatar
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    [BUG 257.6] Aliased graphics

    When I rotate or scale an Active object with the quality parameter set to 1, I can see aliased edges. Can something be done about this? The property "Anti-aliasing" of the Active object does nothing apparently.
    The problem does not appear with the Flash runtime, it's super smooth with it! Strangely enough, the aliasing can also be seen with the PC runtime.

  2. #2
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleMac Export ModuleUnicode Add-on
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    AyreGuitar's Avatar
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    Olivier - Not sure if this helps, but you could try using a PNG for your Active that has a single pixel border of nothing all the way around (or add an alpha channel to your active and draw it manually) - I had a similar problem for my playing cards in my app 5 Card Trick before I did this. Also on the PC try changing from Standard to Direct3D.

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    Thank you very much AyreGuitar, you are right. With the iOS runtime, any graphic must have an empty/transparent 1-pixel width outline to appear anti-aliased when rotated/scaled. And with the PC runtime I had to switch to Direct3D to see the anti-aliasing.

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    Glad I could help.

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