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Thread: I dun goof'd: "Debug Assertion Failed! Expression: Vector subscript out of range"

  1. #1
    Clicker Multimedia Fusion 2
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    I dun goof'd: "Debug Assertion Failed! Expression: Vector subscript out of range"

    So, I ran into problem. I'm using the Surface object to render the UI within my game, and so-far i've just made alittle panel-like window ...
    (In other words, used atleast ~160 events and ~300 actions for the Surface object)

    Performance's and all that's fine, until the application has let itself run atleast over one minute or so - Then the program begins to receive slowdowns, which continues for the additional duration until it's pretty much unplayable. I'm talking drops from a solid 60fps during the first minute, to atleast 5fps to the second minute. No exceptions.

    When I tried to compile it to check if that'd fix the performance, I instead got two ... pretty scary error messages:

    wtf.jpg

    The program cannot be run without having these thrown at me instead.

    What in the world have I done now? Am I overusing the surface object, or exceeding a certain limit of some kind? I don't seem to be increasing or adding anything perframe either, it's just surface object blitting and rendering surface texts. (With it being reset first)

    I'd appreciate any help (and probably a little critique of how badly I threat MMF2).

  2. #2
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleSWF Export ModuleUnicode Add-on
    Looki's Avatar
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    MFA would be greatly appreciated. Seriously weird, what you're getting is a debug error, which means you have a debug version of Surface... which should not be the case. Wut. Please upgrade to the latest stable beta: http://clickteam.info/looki/Extensio...Surface1.5.zip still, an MFA would be nice. I have no idea what's happening.

  3. #3
    Clicker Multimedia Fusion 2
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    Talking Pffrts!

    Well, I did download the latest version of Surface Object (Which in by itself was great, upgraded from a 2010 version to 2013 it seems) but it didn't cure anything. Although, today, through tedious removal of each individual event - and eventually every surface object - until I went onto the other extensions I had in the frame ... I concluded that the bandito el criminalé was Tile LOS. Removed it - All problems solved! (For now) ... I should really start being more procedural and open-minded in my troubleshooting.

    Anyway, thanks for the help! ... (Next time I'll include a MFA file too, I forgot about that)

  4. #4
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleSWF Export ModuleUnicode Add-on
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    Ah, phew! I'm glad this isn't my fault because I was very sure that I didn't release a debug version!

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