User Tag List

Results 1 to 2 of 2

Thread: Does not object flashing by alt-value

  1. #1
    Clicker

    Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleUnicode Add-on
    Fusion 2.5 (Steam)
    ASD's Avatar
    Join Date
    Feb 2007
    Location
    Japan
    Posts
    1,846
    Mentioned
    11 Post(s)
    Tagged
    1 Thread(s)

    Exclamation Does not object flashing by alt-value

    Build 257.7
    BUG
    Does not work "Flash Object" action in the visibility section of the active object, it used alt-value in expression.
    And flashing time does not change even if use expression and no retrieve alt-value.
    Attached files Attached files

  2. #2
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleMac Export ModuleUnicode Add-on
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    AyreGuitar's Avatar
    Join Date
    Jan 2011
    Location
    Wales, UK
    Posts
    1,113
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Never realised you could use an expression to set the flashing rate - however as your example shows, it stays invisible if using an alt val no matter what values the alt val contains. I tried changing it to just use numbers in the expression (instead of alt val) eg 10, 100, 1000 and 1000000 and they all made it flicker furiously, rather than use the number as 1/1000 of a second. So seems to be very broken! Did this ever work correctly in earlier builds?

Similar Threads

  1. Object flashing not work if use calculation
    By ASD in forum Multimedia Fusion 2 - Technical Support
    Replies: 0
    Last Post: 17th September 2013, 03:21 PM
  2. Flashing Object Help!
    By chicken21200 in forum Multimedia Fusion 2 - Technical Support
    Replies: 3
    Last Post: 16th November 2010, 01:11 AM
  3. Flashing an object bug?
    By mobichan in forum Multimedia Fusion 2 - Technical Support
    Replies: 7
    Last Post: 22nd October 2009, 01:16 AM
  4. Flashing Object
    By walterbarrett in forum The Games Factory 2 - Technical Support
    Replies: 8
    Last Post: 31st July 2008, 12:58 PM
  5. flashing active object
    By delusan in forum The Games Factory 2 - Technical Support
    Replies: 3
    Last Post: 2nd August 2007, 05:33 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •