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Thread: [Build 257.6] BUG on export XCode project

  1. #1
    Forum Moderator Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export Module
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    [Build 257.6] BUG on export XCode project

    On project export, I get the following MMF2 error (build Build 257.6):

    Multimedia Fusion Developer 2
    ---------------------------
    Warning: problem in

    C:\Program Files (x86)\MMF2Dev\Data\Runtime\iPhone\KcRuntime.ext

    This extension can't be included.
    ---------------------------
    OK


    Resulting in a XCode project which can't be built with the following error:
    Apple Mach-O Linker Error [...] Undefined symbol for architecture i386 "OBJC_CLASS_$_CRunShake" [...] in CExtLoad.o

    Hope this can help to solve this problem.

  2. #2
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    As far as I know the Runtime object had many problems and I think it was discontinued (though I made the iOS port of it).
    You should delete this extension from your MMF2 folder and it should build fine.


    The error:
    Apple Mach-O Linker Error [...] Undefined symbol for architecture i386 "OBJC_CLASS_$_CRunShake" [...] in CExtLoad.o

    Is caused by the 'Shake' extension. Not sure if there is a new version of it or if it is just broken. Try download it again and install all files associated with the extension.

  3. #3
    Forum Moderator Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export Module
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    I don't use the shake extension object... So why does I have this error? :s
    And what is the runtime object?
    I don't think I use it too... :s

    Thanks for your help Anders.

    EDIT: Does that mean all existing&installed extensions are always compiled in a MMF2 Xcode project even if those extensions are not used in the MFA?

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    That depends on your export format. If you chose "iOS XCode project" it will include all extensions you have. This is because you can then afterwards simply use the "iOS application (cci)" export option to only export a single file over to your mac instead of an entire XCode project. This is perfect if you use shared folders across your network. The reason why it includes all extensions is that you only have to export once and then not have to worry about re-exporting every time you add a new object to your project. If you don't want to include any extensions you don't need in the project then use the "iOS Final XCode project" export option. It will only include what is needed.

  5. #5
    Forum Moderator Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export Module
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    HO OK! My bad... Thanks for the tip.
    And thanks a lot (again) for your help, it seems that the problem is solved now.

  6. #6
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export Module

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    Anti-Virus from multiple vendors has flagged this file in the past and put it in quarantine. You should check for it in there.

  7. #7
    Clickteam Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export Module
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    Quote Originally Posted by Keith View Post
    Anti-Virus from multiple vendors has flagged this file in the past and put it in quarantine. You should check for it in there.
    This is a false positive, from time to time the virus scanners get it wrong and do this with a few of our files - nothing to worry about

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