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Thread: Fullscreen + Subapps HERE IS HOW!!!

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    Clicker Multimedia Fusion 2 Developer
    Blue66's Avatar
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    Thumbs up Fullscreen + Subapps HERE IS HOW!!!

    Hey guys!

    I've asked so many questions here and you were always very helpful, so I thought I could "give something back" in return

    All I ever wanted was sub-applications that correctly resize themselves when you go to fullscreen. But it was impossible! Either the sub-application didn't resize at all, or it shows a tiny sub-app and the rest of the screen is white! This is a problem that troubled me for a long time and I've asked time and time again and all the MMF veterans always told me this is impossible to get working. Guess I've done the impossible and I want to share with you how, so you can from now on create fullscreen options in your games and use sub-apps that scale pixel-perfectly!

    What you need: Window Control object, Ultimate Fullscreen object

    The properties of your sub-app should be set to "display as sprite"
    Now you go to your events and add this (I've done it in Global Events):

    EVENT (for example global string X = "fullscreen")
    -WindowControl: set horizintal size to ScreenXsize(WindowControl)
    -WindowControl: set vertical size to ScreenYsize(WindowControl)
    -WindowControl: set horizontal position to 0
    -WindowControl: set vertical position to 0
    -UltimateFullscreen: go to fullscreen

    And this should do it! Let me know if this works for you and we can call this fullscreen+subapps problem "solved" once and for all! I'm not the tutorial kind of guy, so if you're running a website with MMF2 tutorials, you can probably add this one for other people who are having problems with this one (no credit needed)

  2. #2
    Clicker Fusion 2.5iOS Export ModuleSWF Export Module
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    SolarB's Avatar
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    I had a resize+aspect ratio example but I've forgotten whether I had fullscreen support, or if it was any good. Anyway, for those interested:

    http://community.clickteam.com/threads/72630-Change-window-size-and-switch-aspect-at-runtime

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