User Tag List

Results 1 to 5 of 5

Thread: Active Objekt over OpenGL Objekt

  1. #1
    Clicker Fusion 2.5 MacFusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleInstall Creator Pro
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)Firefly 3D Module (Steam)
    Droggelbecher's Avatar
    Join Date
    Dec 2010
    Location
    Berlin, Germany
    Posts
    73
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Exclamation Active Objekt over OpenGL Objekt

    Hi,

    I created a 3d Objekt with the Open GL Object for a presentation and now i want to create a normal Active Objects and Counters for declaration- texts but always the Open GL Object hides everything.
    How can I change this (the Always on top function doesnt work) ?

    I hope someone knows a solution

    Greetings
    Droggelbecher

  2. #2
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export Module
    happygreenfrog's Avatar
    Join Date
    May 2011
    Location
    I.L.T.D.O.I.R (I.L.T.D.O.I.R's Location: The Dimension Of Infinite Recursion)
    Posts
    4,307
    Mentioned
    4 Post(s)
    Tagged
    0 Thread(s)
    OpenGL is always in front of everything. However, if you make it so that it's slightly shorter than the screen (like, say, 32 pixels shorter), you can display stuff in the area that the OpenGL object isn't covering.

  3. #3
    Clicker Fusion 2.5 MacFusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleInstall Creator Pro
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)Firefly 3D Module (Steam)
    Droggelbecher's Avatar
    Join Date
    Dec 2010
    Location
    Berlin, Germany
    Posts
    73
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    But i have to be possible see this video :S

    https://www.youtube.com/watch?v=Wm5asxXV1iQ

    the counter minimap and so on :S

  4. #4
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export Module
    happygreenfrog's Avatar
    Join Date
    May 2011
    Location
    I.L.T.D.O.I.R (I.L.T.D.O.I.R's Location: The Dimension Of Infinite Recursion)
    Posts
    4,307
    Mentioned
    4 Post(s)
    Tagged
    0 Thread(s)
    That uses an older OpenGL object where you can make other objects display over it, at a cost of running much slower.

  5. #5
    Clickteam Clickteam
    Danny's Avatar
    Join Date
    Aug 2007
    Location
    United Kingdom
    Posts
    3,016
    Mentioned
    21 Post(s)
    Tagged
    2 Thread(s)
    Alternatively, you should be able to draw anything to OpenGL's surface as a sprite

Similar Threads

  1. OpenGl ? how to get all opengl extensions?
    By warlords in forum Multimedia Fusion 2 - Technical Support
    Replies: 8
    Last Post: 26th May 2016, 09:57 PM
  2. [BUG] HWA and OpenGL
    By ColdFire in forum Hardware Accelerated Runtime
    Replies: 5
    Last Post: 16th July 2011, 03:30 AM
  3. Opengl
    By regs23 in forum Extension Development
    Replies: 1
    Last Post: 28th August 2009, 08:07 PM
  4. Request: CopyWholeFolder Objekt
    By Peter in forum Extension Development
    Replies: 14
    Last Post: 10th February 2009, 08:53 AM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •