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Thread: AD Support on Android Exporter

  1. #11
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleMac Export ModuleUniversal Windows Platform Export ModuleSWF Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    Koji_Kabuto's Avatar
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    Excellent news Jeff!

  2. #12
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export Module

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    I have used Admob for a long time. Your Admob stats only update periodically throughout the day and ad impression figures are sometimes delayed for up to a day, so you won't see any ad impression activity for at least a few hours after uploading the apk. That is only if people are actually downloading your app and leaving it open long enough to receive ads. Beware that clicking on or even viewing your own ads is illegal and Google/Admob will ban you for it and keep any revenue you have accumulated. You should be testing with the ad in test mode (either set up to show test ads only on your device, or just switch test mode off before exporting apk). I have no idea how to do this through MMF with the exporter though.

  3. #13
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export Module
    turtle's Avatar
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    Thanks for the replies. Got it. The impressions shows up on the AdMob dashboard after a few hours.

  4. #14
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    Quote Originally Posted by Neildo64 View Post
    You should be testing with the ad in test mode (either set up to show test ads only on your device, or just switch test mode off before exporting apk). I have no idea how to do this through MMF with the exporter though.
    All compiles (build&run/build) are all built and signed in test until you check the release mode property and input your details.

    You pop your Device's ID into the 'Device ID' box under AdMob properties and AdMob will dismiss the views for that particular device.
    Want to learn Clickteam Fusion 2.5?




  5. #15
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export Module
    WhiteEyeDesign's Avatar
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    Hi, I think I'm blind!? I can not find the Admob ID field or Device ID field. Under Android Options is nothing. Which properties do you mean?

  6. #16
    Clickteam Clickteam
    Danny's Avatar
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    WhiteEyeDesign - It is under the application 'Android' property tab when you select 'Android' as your build type...

  7. #17
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export Module
    WhiteEyeDesign's Avatar
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    You mean the tab where you have to enter the package name or where to set the Min/Target Android version, etc? If you mean there, it is not there for me.

  8. #18
    Clickteam Clickteam
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    I see you're on MMF2 Standard, it just occurred to me I think it's a Developer-Only feature, likewise for iOS. FYI: If you decide to upgrade to developer you will receive a discounted price off what you've already paid for Standard.

  9. #19
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export Module
    WhiteEyeDesign's Avatar
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    Ah Okay, thank you. So that's the reason. I'll think about it. But first my game have to be finish. :-)

  10. #20
    Clickteam Clickteam
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    Best of luck with it, don't forget to keep us posted on it's progress. You also have your own blog here on Clickteam to post about your game's development to keep everyone informed

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