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Thread: Share stuff for an ios games (f.e. take picture - upload it to a server - share it)

  1. #1
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    Lightbulb Share stuff for an ios games (f.e. take picture - upload it to a server - share it)

    Don´t be afrait -i´m not gonna make another instagram - but i wondered if it is possible to maybe create a little level editor for a race track game for example. The track can be saved (ini... or whatever works best) - can be uploaded somewhere to a server - and can be downloaded by other players.
    Would this be bossible with "only" mmf and my own server or webspace?

    At the moment i can´t think of a way doing this.

    all the best

    Jot

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    Sure it's possible. Dependent on how you write your load routine for iOS in-frame, ideally you'll want a one-frame engine that will dynamically load from the given INI file.

    You can create a Windows EXE for the level editor which then gives you a much quicker and efficient way of using INI++ to save the levels but you'd have to use standard INI load for the engine itself.
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    Yea that sounds cool! Thx. The problem might be - i´m looking for 100 percent ios version : create the level on your iphone, share it and load it on your iphone.

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    Ah, hmm, still possible albeit will take a lot of debugging. Again, same process except you'll be using standard INI. Once you have the 'save' routine conquered to write the file exactly how your game engine will read it you've cracked it. I would strongly recommend creating the level editor first, this enables you to write the 'save routine' exactly how you see fit for the quickest method, THEN proceed with the game engine and how it will read the ini and load the objects.

    Have you built a level editor before? It can be as basic or advanced as you like, the best thing to remember is you're only dealing with one file structure here, the level file. How you save/load is entirely up to you and you have complete flexibility over how you design it.

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    May you can try to load the On ios created ini to an edit Box and load the Content up with get obj and php

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    Ok i will absolutely do as you say. That sounds like good advise to me. I am working on a simple level editor that can be saved yet (you can just place floor tiles 1 tree and the start and end point but thats enough for now ^^) - what worries me is still the online - sharing thought. Say the level editor works great - everything can be saved and loaded on the phone - how can i share the ini file... ?
    But for now i will finish the level editor first. Thx Danny°

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    Hmm obj and php - ok i will read some stuff about this I guess Thx for the reply!

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    I have made a leveleditor that stores files online. It doesn't work on a phone, but that is because the actual game uses extensions that aren't ported yet.
    I use one long string that locally is stored inside an ini-item, and globally is stored inside one row in my database. I use the GET object to send and retrieve the leveldata.

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