User Tag List

Results 1 to 4 of 4

Thread: create objects relative to another object problem

  1. #1
    Clicker Multimedia Fusion 2 DeveloperAndroid Export ModuleiOS Export Module

    Join Date
    Dec 2010
    Posts
    56
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    create objects relative to another object problem

    I have objects being created every 3 and 5 secs that are created at the 0,0 point of another object (at it's hotspot/action point). They have a pinball movement applied to them, with gravity so they fall slowly when created. So the visual is these pieces of fruit springing out of something that continually happens at several second intervals. It works, but something weird also happens....a piece of fruit will come sailing down the frame as if it's dropping from the sky. It appears that the fruit object loses the object create info (at 0,0 relative to another object) and the pinball movement info which includes the gravity setting, and just get created somewhere in the frame. How do I fix this? I've taken properties off and reapplied them. Deleting the fruit objects and imported new ones, etc. Nothing fixes the problem. Is there an Always command or something else I can include that will stop this problem? Thanks for any advice!!

  2. #2
    No Products Registered

    Join Date
    Apr 2013
    Posts
    68
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    That's weird, how often does this happen? Once or multiple times? Can you post example?

  3. #3
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleMac Export ModuleUnicode Add-on
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    AyreGuitar's Avatar
    Join Date
    Jan 2011
    Location
    Wales, UK
    Posts
    1,113
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    1234cb - are you destroying these pinball objects when they go off screen? It might be that this rogue pinball object is one that slipped through being destroyed - just a thought! But as BigHatLogan says, we need an example.

  4. #4
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export ModuleUnicode Add-on

    Join Date
    Nov 2010
    Location
    Switzerland
    Posts
    301
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Perhaps your "Original-Fruit"-Object is placed above the Playfield (Frame). In this Case, the Object will "sooner or later" fall into Your Frame (because you added a downward-movement to the Object). Try putting Your "Original-Fruit"-Object at the Side of the Frame or even better, delete it from the Frame (it will still be created via your "Create Object"-Actions) and it' s still editable via the Object-Bar.

    With kind regards,
    jahkri

Similar Threads

  1. Create Object Relative to Qualifiers
    By Fernando in forum Multimedia Fusion 2 - Technical Support
    Replies: 7
    Last Post: 20th January 2013, 12:58 PM
  2. Create object relative to a qualifier
    By pikzilla in forum Multimedia Fusion 2 - Technical Support
    Replies: 3
    Last Post: 25th January 2011, 07:36 PM
  3. Problem with random explosion relative to object.
    By camelman in forum Multimedia Fusion 2 - Technical Support
    Replies: 2
    Last Post: 7th May 2010, 09:01 PM
  4. Create object relative Xmouse/Ymouse?
    By SP6MEN in forum Multimedia Fusion 2 - Technical Support
    Replies: 2
    Last Post: 12th April 2010, 01:50 PM
  5. Create Object relative to X/ Y Action issue
    By Tiles in forum Multimedia Fusion 2 - Technical Support
    Replies: 0
    Last Post: 22nd January 2007, 01:07 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •