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Thread: Predicting Movement Time

  1. #11
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleMac Export ModuleUnicode Add-on
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    AyreGuitar's Avatar
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    tompa - You're welcome.

    There was another thread in which I too thought that multiplying the current velocity by a constant value should be constant acceleration, but I was wrong, hence the need for more complex maths.
    Of course, I may have been wrong again!

  2. #12
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    I looked at the thread, seems like the distance was sought for in that instance. That can be done fairly easy as well.


    Based on the last calculation:

    Distance from constant acceleration
    A = Current speed
    C = Constant acceleration
    X = Time
    Y = Distance

    Y = A * X + 0.5 * C * X pow 2


    pardon my weird naming
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