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Thread: DavidN's Fastloop custom movement question (horizontal speed)

  1. #11
    Clicker Multimedia Fusion 2SWF Export Module
    Jacob's Avatar
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    This doesn't work because you are modifying X and Y positions directly. You need to use a buffer alterable value to store the position, and then set the actual position to that at the end of each frame.

  2. #12
    Clicker Multimedia Fusion 2

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    Quote Originally Posted by nivram View Post
    Would share the solution with us?

    Thanks,
    Marv
    I have attached the example he gave me. It involves creating some new variables for the player object in order to keep track of the X position and speed, and adding a couple of things in the event editor that are slightly different to his original fastloop movement engine. He has put comments in the example.

    Thanks again to DavidN for this.
    Attached files Attached files

  3. #13
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    Quote Originally Posted by Macaw View Post
    I have attached the example he gave me. It involves creating some new variables for the player object in order to keep track of the X position and speed, and adding a couple of things in the event editor that are slightly different to his original fastloop movement engine. He has put comments in the example.

    Thanks again to DavidN for this.
    Thank you for sharing this.

    Marv
    ​458 TGF to CTF 2.5+ Examples and games
    http://www.castles-of-britain.com/mmf2examples.htm

  4. #14
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    Macaw and DavidN:

    Many thanks for sharing this!

  5. #15
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    It seems that we are discussing roughly the same thing in two threads. On page two of my thread about moving platforms (http://community.clickteam.com/threads/81852-Moving-platform-collisions-%28solved!%29-but-just-one-question!/page2), I provide a solution for this that employs x and y position values, rather than working with pixels directly. I am at work at the moment, but this weekend I'll try to create an example as well. I'll take a look at DavidN's example too, as I've been in contact with him before regarding fastloops, platform movement and such.

    Edit: and just now I realized this thread is several months old. Sorry about that :P

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