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Thread: Switch images out on every frame?

  1. #1
    Clicker Fusion 2.5 DeveloperiOS Export Module
    GameMaker2019's Avatar
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    Switch images out on every frame?

    Ok, I need to know how to switch images out correctly.

    Example, I have my game in a folder called "MYgame". The mmf game files and all images are in that folder. So when I add a new active object, I pull the image from the one in that same folder.

    Now, let's say I have 50 levels. Some of the images are the same on each level. I decide I want to replace those images. I go into my "MYgame" file and drop in new images named the same as the old ones (to replace them), but it doesn't change them in game.

    I find myself having to go into the game and double click each image and re-choose from my files the new image...on every level.

    Is there a way to replace images with new ones more easy?

    I am making my game for IOS.

    Thanks

  2. #2
    Clicker Fusion 2.5 DeveloperiOS Export Module
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    OK, so I was playing around with all of this and tried something.

    If I go to my first frame and tell it to make an active object a "Global Object" (under memory options) and then I switch the picture, it switches out on all frames.

    Now, before I go do this, will this have any other effect on the game....?

    Thanks

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