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Thread: Suggestion for morphing or tween

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    MEHRDAD's Avatar
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    Suggestion for morphing or tween

    Hi

    I really need for a way to make a morphing shapes in the game.If i use another program like Flash, i get a huge frames in MMF animation editor.And i'll get a large exe size too.

    I appreciate for any suggestion to solve this problem.

  2. #2
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    Yes i know.There was a morph editor in previous versions but indeed that wasn't good.And there was a bad show at result.I think it was main reason for ignore it from CT.

    I need some tricks for draw shape with coding and change to another shapes.Any example? or maybe a special extensions?

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    My means is simple shapes like line or rectangle or simple polygon shapes.No i don't want use picture editor because i found many frames and many huge sizes.I want make shapes with coding in event editor.
    AFAIK Spha'x vectorial shape object is useful for it.but i don't complete try it and i don't still nothing for change to another shape.

    At simple word : Can i make an events for drawing SIMPLE shapes?
    If it's possible : Can i morphing two shapes?

  4. #4
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    Quote Originally Posted by MEHRDAD View Post
    At simple word : Can i make an events for drawing SIMPLE shapes?
    Im quite sure the Surface or Overlay Object can draw simple shapes on screen, like circles, squares, lines and triangles.
    Dont take my word for it though.

    For the morphing, if you have specific shapes in mind, there might be some standard procedures or mathematical formulaes defining how shapes or the shapes polygons change over time towards another shape.

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    You can make some types of cheap morphings with shaders, using a gradual alpha mask from your original shape to your final morph. It works as long as you only need to extend a shape or morph some rather uniform bitmap.
    It works basically with an if statement. You make a value grow (morph[0,1]) and if your sampled mask value is lower or equal to morph at a given time, you show the morphed object. This will give an aliased result, which you can solve in some ways, adding some fade around the edges.

    However, mmf2 probably isn't the engine for what you're trying to do. You'd better find a way around your morph.

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    There' s a Free-Photo-Morphing-Software called "FotoMorph". It can export the Morphing-Animation in the following Formats: Flash, Animated GIF, AVI, JPEG

    You can download it here: http://download.cnet.com/FotoMorph/3...-10845768.html

    With kind regards,
    jahkri

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    @King_Cool
    Thanks for suggestion.I'll try it.Actually i don't want complex shapes.Maybe line -> curve or similar shapes.

    @Valerien
    Thanks for suggestion.Although i don't worked serious with shaders but i'll try it.

    @Jahkri
    Thanks for link.But i don't use animation editor for it as i said top.

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