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Thread: Need help with shooting objects

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    Question Need help with shooting objects

    I'm making a game similar to Peegle (by PopCap games), i made a invisible shooter that will shoot a ball in the direction of the mouse.

    My problem is: everytime i shoot, the ball doesn't bounce with the pegs, i think the bounce property is not being applied.

    Help!?

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    swerdmurd's Avatar
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    are you using pinball-style movement for the ball?

    are you "bounce"-ing the object on collision between ball object and peg object?

    Just looked at a video of peggle online, and it looks like that's all that's really going on - pinball-style bouncing of the game's choosing based on shape of object + collision... it'll feel a bit amateurish w/o doing your own math, but that seems like it'll get you there.

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    AftPeakTank's Avatar
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    I am not sure if i understood right but it seems you expect the launched object to bounce? I havent used yet a lot the software but from what it sounds you need not to shoot the ball but give her ball movement, create it where it supposed to be shooted from and give her the proper directions. Then, you will be able also to make it bounce!

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    Thank you both for the help.

    AftPeak: yes, i expect the object to bounce, here is the Frame:

    Capturar.PNG

    The rhombus shape is the shooter, everytime the user clicks, it shoots a ball (the grey ball up the wall). The red cross (also up the wall) is the aim. My problem is: the original grey ball bounces, the balls that are created when clicking doesn't. I think i can't just give her directions because i need a new ball every round.

    EDIT:

    Ok, i got it When the user clicks, the ball starts moving in the direction of the cross. Thanks!

    But i have a new problem, when the ball collides with the pegs, the pegs will be black, when the ball falls i want it to play an animation an, after, disappear. My problem is: the peg is destroyed before the animation be played, there is a kind of timeline to do this?

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    I am not sure i understood good...

    Normally, i think the disappearing animation has to finish so that the object is destroyed. Normally you shouldn't have this issue.

    I have to check it because i am at work now and i don't have access to MMF. But if you could describe a little better what you mean...

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    My friend helped me already I got it.

    Is it possible to make a different bounce to the ball? I mean, the ball never loses speed, the movement is too fake

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