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Thread: ONU problem

  1. #1
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleFirefly 3D Module

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    ONU problem

    I'm using the ONU audio controller to play Ogg music in my game.

    When a sound effect plays, like the player jumps, for no reason the music drops a bit in volume. There's no event that's doing this, anyone know what's going on?

    EDIT: On testing it seems to fade in after a sound effect. Like it'll be playing, I jump, the volume off the music goes down to 20%ish then fades back to normal.

    Could it be something to do with sound compression?

  2. #2
    Clickteam Clickteam
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    I don't know about the ONU but the built in sound engine supports OGG.
    So maybe you could switch to that?

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