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Thread: Please Help me with this problem in my game.

  1. #11
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    Indeed. i just need the dash to finish my engine so that i can upload it online but i had tried many times and failed because its a difficult feature to implement.
    I wonder if there is some way to to do the dash like in the X games where:

    If you press and hold dash you dash until its over, but after 20 of a second you can dash again.
    If you tap the dash key then you don't dash as far.
    If you repeatedly tap the dash key, you keep doing small little dashes.
    If you your already dashing and you repeatedly spam the dash key you also do little dashes.
    If you dash and let go halfway you stop.

    Its quite a headache for me to figure out how to do that as i tried so many times and i keep failing

  2. #12
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export Module
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    Are you going to release the source code once the engine is done? By the way, the example file seems to require an external file.

  3. #13
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    Yes i will release the source code and i this file should work http://www.mediafire.com/?lnia5xo7qol7jru oh and try opening it from MMF2 that should work.

  4. #14
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    Erm, that one also requires an external file. The active picture objects require 2 file:

    C:\Users\Axelion\Desktop\Rockman X A.E\Maps + Objects\Object Graphics\Terrain\Training Terain.PNG

    C:\Users\Axelion\Desktop\Rockman X A.E\Maps + Objects\Object Graphics\Terrain\Training Terain 2.PNG

    I don't have those files, so the player just falls straight down to their doom.

  5. #15
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    i am very sorry i should have realized that i will upload those two files. Forgive me for that

  6. #16
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  7. #17
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    Thanks. I'll get to work on fixing it.

  8. #18
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    Thank you a lot i appreciate your help gigantically.

  9. #19
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export Module
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    The wall jumping lets you just hold the wall jump button to constantly wall jump off of a wall, is that intentional? Anyway, I've fixed it. The fixed file is attached.

  10. #20
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    Thank you a million times i am very grateful for this.

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