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Thread: BUG: Spread value with qualifier overlapping active

  1. #1
    Clicker

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    mobichan's Avatar
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    BUG: Spread value with qualifier overlapping active

    I have found an odd bug. I have an active object that belongs to 4 qualifier groups. If you do an overlap test with an active object and a member of the qualifier group, then spread value 0 in the qualifier group, nothing happens. The variable I spread the value to reads 0 in all qualifier group member.

    I am running the latest Dev beta (Unicode version) and attached an example of the issue.
    Attached files Attached files

  2. #2
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export Module
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    Well, qualifiers are buggy, since they had to work around older code from previous Clickteam products. You better be glad that they're in TGF2/MMF2/MMF2DEV at all. Anyway, it might not be easily fixed, and, since Clickteam seems to be focusing on MMF3/MMF2.5 (whatever MMF2.5 is) at the moment, it might not get fixed at all. Also, I don't see why you'd need to spread a value at the same time as an object overlapping another object. If you do need it, then could you tell me why you need to spread a value at such unusual timing? If it involves looping using that fixed value, then you really should consider using the ForEach object.

  3. #3
    Clicker

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    I need to loop through the qualifier group members when an object (projectile) overlaps one of them. Pretty standard spread value/start loop scenario. What is really weird is that until I added this 4th qualifier group to my enemies, everything seemed to run fine. Now I can't even get a single qualifier group to work properly in a fresh file.

    EDIT: I just tried the same test with just spreading a value in an active's altVal and it doesn't work either. Maybe a general bug in the latest beta? Can anyone confirm this?

    EDIT2: So, the problem seems to be that you can't use Spread value from an overlapping condition. I swear I have done this before, but it is not working now.

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