I have been experimenting with ideas to create this sort of thing using Box2D for a little while, but as I am not a frequent user of Box2D, I was wondering if someone may have a better idea as to how to achieve this "fabric" like movement:

http://gamedev.tutsplus.com/tutorial...t-integration/

I shall continue to experiment with my ideas, but if someone has an idea to offer, I would be very happy to hear what it is! I thank you, in advance, for your assistance with this.

-Logan