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Thread: car de-accelerating movement

  1. #1
    Clicker Multimedia Fusion 2

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    car de-accelerating movement

    Hello

    I have a platform game, and I am just wondering what is the best way to make a simple car movement where it moves along a short path and then stops, but stops after a smooth de-acceleration instead of an abrupt stop. The car is not player controlled.


    Thanks for any help.

  2. #2
    Clicker Fusion 2.5 DeveloperiOS Export ModuleSWF Export Module
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    well, if it's using one of the built in movements such as bouncing ball, you could do something like:
    Speed is greater than 0 = set speed to (speed -1)
    or
    Speed is greater than 0 = set speed to (speed * 0.9)

    There are many ways to accomplish this, these are just 2 ways.

  3. #3
    Clicker Multimedia Fusion 2

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    I figured out a method with bouncing ball movement by just setting the de-acceleration to a number higher than zero when it reaches a named node.

    Thank you

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